Staff-level Backend & Infrastructure Engineer
I design and scale distributed systems. With over a decade of experience across media platforms, monetization engines, and core infrastructure, I specialize in building deterministic, low-latency architectures.
Currently exploring autonomous agent memory systems, vector embeddings, and real-time network engines. Based in Atlanta, GA.
A deterministic pre-LLM memory ingestion pipeline for autonomous agents. Built to optimize context windows and manage knowledge graphs.
Server-authoritative game engine built to handle concurrent state resolution for a custom card game.